3. 강의목표
This course provides students with the opportunities to study the fundamentals of virtual reality and design and implement various virtual reality systems.
4. 강의선수/수강필수사항
Good programming and implementation skills.
5. 성적평가
Reading Assignments
Programming Assignments
Course Projects
Student Presentation (Lectures)
Exams
6. 강의교재
도서명 |
저자명 |
출판사 |
출판년도 |
ISBN |
The VR Book: Human-Centered Design for Virtual Reality
|
Jason Jerald
|
ACM
|
2016
|
|
7. 참고문헌 및 자료
G. C. Burdea and P. Coiffet, Virtual Reality Technology, 2nd Ed., John Wiley & Sons, Inc., 2003
G. Jounghyun Kim, Designing Virtual Reality Systems: The Structured Approach, Springer, 2005
8. 강의진도계획
Week 1: Introduction, History of VR
Week 2: Input Devices
Week 3: Output Devices
Week 4: Perception
Week 5: Perception
Week 6: Perception
Week 7: 3D UI
Week 8: Adverse Health Effects
Week 9: Mid-term Exam
Week 10: Haptics
Week 11: Haptics
Week 12: Augmented Reality
Week 13: Augmented Reality
Week 14: Applications
Week 15: Student Project Presentations and Demos
Week 16: Final Exam
11. 장애학생에 대한 학습지원 사항
- 수강 관련: 문자 통역(청각), 교과목 보조(발달), 노트필기(전 유형) 등
- 시험 관련: 시험시간 연장(필요시 전 유형), 시험지 확대 복사(시각) 등
- 기타 추가 요청사항 발생 시 장애학생지원센터(279-2434)로 요청